Abstract

In this paper, a new rhythm based game for tutored music learning is presented. The main differences with similar existing systems are: i) songs can be automatically extracted from any music file or printed score; ii) it works with multiple interfaces, ranging from any MIDI controller to most popular game controllers; iii) note sequences are obtained from the melody itself rather than from time features alone. The whole system has been successfully tested for different songs using different combinations of music instances and game controllers.

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