Abstract

One of the key technologies for the autonomous landing of fixed-wing UAVs is runway detection and tracking. The survey reveals that there is no publicly available runway image dataset. However, we proposed a new method, which was different from the traditional dataset construction method. In this method, we innovatively combined UE4 (Unreal Engine 4) and Cesium software to construct an airport runway scene closer to the real world. And put forward our own calibration standards in the post-processing of datasets. Based on this method, we also conduct a runway dataset called RAW. Experiments show that this method can be used for Airport runway detection and algorithm validation and has a good effect on the application of visual detection algorithms from simulation to realistic scenarios.

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