Abstract
Quantifying product impact is one way to make the environmental consequences of purchases clear to consumers and retailers. This paper provides a Life Cycle Assessment (LCA) of the environmental impacts of common children's toys. We compare 3 Lego™ sets, 1 Barbie™, 1 Jenga game, 1 plush dog, 1 plush dog with battery components, and 1 Marble Frenzy™ game, each representing a larger category of toy. After determining the materials in each toy, we built these toys in OpenLCA with existing materials data from LCA databases. Our results showed that a Lego Star Wars set had the highest eutrophication potential with the largest single contribution to impact from injection molding. This Lego set also had the highest GHG (Greenhouse Gas) emissions due to the use of acrylonitrile butadiene styrene (ABS) plastic. Jenga had the highest acidification impact but the lowest GWP of all the toys despite having the highest mass. Our results indicate low GHG emissions and eutrophication potential of wood as a toy material. Wood's acidification potential, however, was the highest of all studied toy materials since impacts included land management for forestry though final wood processing. While plastic had a higher impact per mass than wood, the type of plastic used was important in determining the GHG emissions: ABS and polyvinylchloride (PVC) composition was lower impact than nylon granulate, and other plastics. Since our functional units determined impact per twenty hours of use over 2 years, increased toy longevity was one option to reduce toy impact, though even increased toy longevity should be combined with design for sustainability coupled with transparent environmental labeling to communicate the environmental value of low impact toys to consumers.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.