Abstract

Free kicks are an important goal scoring opportunity in football. It is an unwritten rule that the goalkeeper places a wall of defending players with the aim of making scoring harder for the attacking team. However, the defensive wall can occlude the movements of the kicker, as well as the initial part of the ball trajectory. Research on one-handed catching suggests that a ball coming into view later will likely delay movement initiation and possibly affect performance. Here, we used virtual reality to investigate the effect of the visual occlusion of the initial ball trajectory by the wall on the performance of naïve participants and skilled goalkeepers. We showed that movements were initiated significantly later when the wall was present, but not by the same amount as the duration of occlusion (~200ms, versus a movement delay of ~70-90ms); movements were thus initiated sooner after the ball came into view, based on less accumulated information. For both naïve participants and skilled goalkeepers this delayed initiation significantly affected performance (i.e., 3.6cm and 1.5cm larger spatial hand error, respectively, not differing significantly between the groups). These performance reductions were significantly larger for shorter flight times, reaching increased spatial errors of 4.5cm and 2.8cm for both groups, respectively. Further analyses showed that the wall-induced performance reduction did not differ significantly between free kicks with and without sideward curve. The wall influenced early movement biases, but only for free kicks with curve in the same direction as the required movement; these biases were away from the final ball position, thus hampering performance. Our results cannot suggest an all-out removal of the wall-this study only considered one potential downside-but should motivate goalkeepers to continuously evaluate whether placing a wall is their best option. This seems most pertinent when facing expert free kick takers for whom the wall does not act as a block (i.e., whose kicks consistently scale the wall).

Highlights

  • It is the fifth minute of the 2018 FIFA World Cup semi-final England-Croatia

  • We further explored how the effects of visual occlusion by a defensive wall on performance was modulated by these ball flight parameters

  • The trajectories in the figure show that the hands were moved towards the ball; they were influenced by the curve and final position of the free kick

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Summary

Methods

ParticipantThe experiment involved the participation of 15 naïve participants (age 27.9±6.2 years) and 10 skilled goalkeepers (age 22.4±3.7 years). The VIVE system uses infraredbased motion tracking to monitor movements of the head-mounted display and of two wireless controllers in 6 DoF, which are translated into the virtual world coordinates in real-time. Both (active) cameras (called ‘base stations’) were located in opposite corners above a 4m x 4m calibrated area The environment was oriented relative to the real environment such that the virtual goal line was parallel to but slightly offset, to the diagonal of the 4m x 4m area calibrated with the VIVE system, in order to maximize the lateral range of hand movements covered by the motion tracking system. We used invisible square collider objects covering the palm of the virtual hands [0.12m along the proximal-todistal axis, 0.10m wide, 0.035m thick])

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