Abstract
ABSTRACT Virtual prototypes (VPs) are digital models that mock-up existing or conceptual systems' behaviour. In offshore operations, VPs find usages in design, proof of concept for new equipment or method, control system testing, procedure planning, and expert crew training. Moreover, VP can be used in full mission simulators with crews of maritime and offshore engineers, in which case they integrate with control systems such as handles and dynamic positioning systems. Putting the human in the loop sets high requirements for the fidelity of the visual 3D-models and the mathematical models' validity. VPs are thus time-consuming to create and difficult to validate, even based on an existing offshore system. This paper presents an innovative framework for rapid virtual prototyping of ships for hardware and human in the loop simulations and validates the results with data gathered in a sea trial performed on a research vessel, with satisfying results for position keeping. Abbreviations: CLI, Command line interpreter; DP, Dynamic positioning system: ship equipment used to maintain position and heading; DM, Damping matrix; Force FBK, Force Feedback Thruster1; HIL, Hardware in the loop; HITL, Human in the loop; JNI, Java native interface; LC, Loading condition; RAO, Response amplitude operator; RPM, Revolutions per minute; RPM FBK, RPM Feedback Thruster2/3 (Main/Azimuth); SCM, Source code management system; SOG, Speed over ground; VP, Virtual prototyping/prototype; VST, Virtual sea trial; sea trial performed in a simulation
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.