Abstract

Spatial, low-resolution media facades integrated into buildings pose specific design challenges. We provide a conceptual framework for addressing how content for a media facade may be designed taking into account the specific qualities of the display of media facade interfaces: scale, shape, pixel configuration, pixel shape, and light quality. We address how these qualities of the interface may be investigated using a repertoire of design tools in different modalities ranging form physical models over mixed reality models to virtual representations. As the main case we present and discuss five design tools used in the design of the media facade of a 300 m long low-resolution curvilinear media facade part of the Danish pavilion at the Expo 2010 in Shanghai.

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