Abstract

In this paper, we present a home-based model for hand gesture recognition. We define two different types of frames, object frames and behavior frames, and integrate them into schemas to model meaningful hand gestures. A schema specifies in what order object frames and behavior frames have to be evoked. One of our design goals is to provide a framework which virtually imposes no restrictions on the type of hand gestures it can handle, so that the system can be easily adapted to particular applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.