Abstract

With the development and advancement of information technology, artificial intelligence (AI) and machine learning are applied in every sector of life. Among these applications, music is one that has gained attention in the last couple of years. AI-based innovative and intelligent techniques are revolutionising the music industry. It is very convenient for composers to compose music of high quality using these technologies. Artificial intelligence and music (AIM) is one of the emerging fields used to generate and manage sounds for different media like the Internet, games, etc. Sound effects in games are very effective and can be made more attractive by implementing AI approaches. The quality of the sounds in the game directly impacts the productivity and experience of the player. With computer-assisted technologies, game designers can create sounds for different scenarios or situations like horror and suspense and provide gamers with information. The practical and productive audio of a game can guide visually impaired people during other events in the game. For the better creation and composition of music, a good quality of knowledge about musicology is essential. Due to AIM, there are a lot of intelligent and interactive tools available for the efficient and effective learning of music. Learners can be provided with a very reliable and interactive environment based on artificial intelligence. The current study has considered presenting a detailed overview of the literature available in the area of research. The study has demonstrated literature analysis from various perspectives, which will provide evidence for researchers to devise novel solutions in the field.

Highlights

  • With the expansion and progression of IT, artificial intelligence (AI) and machine learning (ML) are applied in every real-life field

  • The current study has considered presenting a detailed overview of the literature available in the area of research

  • Due to the advancement in AI and information technology, the computer system can perform different activities based on music very efficiently

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Summary

Introduction

With the expansion and progression of IT, AI and ML are applied in every real-life field. With the implementation of applications of various artificial intelligence methodologies, the algorithmic music composition is generated. Tan and Li [7] have put forward a study on the development and implementation of artificial intelligence-based techniques for the generation of music. Zulic [9] has presented a study to give an overview of the literature on the implementation of artificial intelligence in the generation, composition, and the learning of music. Artificial intelligence is developed a lot and is applied everywhere in everyday lives It can be used very efficiently for the learning and generating of good music. Hebert et al [50] have developed a study on the effects of music present in video games on the player's level of anxiety and stress. It is evident from the study that the sounds in the game cause the high-stress level

Analysis of the existing literature based on various libraries
Conclusion
Findings
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