Abstract

Studies have linked e-government failures (primarily its adoption and development) to factors such as design shortcomings and design-reality gaps. With the increased availability of big data and analytical techniques, government agencies must leverage data-driven models in the design and implementation of electronic government (e-government) or digital government solutions. By doing so, minimizing design-reality gap problems and design shortcomings is attainable. Backed by stakeholder theory and the Agile design methodology, this study proposes a cognitive computing framework as an efficient approach to the design of public sector electronic services (e-services) so as to obtain value. Cognitive computing was deemed appropriate for inclusion into the Agile methodology for e-government design because of its rapid frequency of expansion of data for which the human mind is limited in analytical ability as well as the desire by policy makers to reduce burdens and cost against the desire for more tailored solutions. With respect to research, cognitive computing models present a novel means of implementing human-centric and data-driven processes into practical domains of discourse and these models have yet to be integrated into the e-government sphere. By applying design thinking, the proposed model is built and tested in the UPPAAL model-checking software by applying the principle of finite state deterministic automatons. Theoretical and practical contributions are made to the fields of e-government, Agile methodology, and quality service delivery. Future research recommendations for expansion and building evaluation metrics are also indicated in the study.

Highlights

  • IntroductionE-Government (Electronic Government) adoption because in their bid to satisfy identity plays a vital role in the ecosystem of public ser- assurance requirements, designers of e-services vice delivery in many nations today

  • According to studies, bad design decisions could build up to a cataclysmic failure in e-serviceE-Government (Electronic Government) adoption because in their bid to satisfy identity plays a vital role in the ecosystem of public ser- assurance requirements, designers of e-services vice delivery in many nations today

  • Cognitive computing was deemed appropriate for inclusion into the Agile methodology for e-government design because of its rapid frequency of expansion of data for which the human mind is limited in analytical ability as well as the desire by policy makers to reduce burdens and cost against the desire for more tailored solutions

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Summary

Introduction

E-Government (Electronic Government) adoption because in their bid to satisfy identity plays a vital role in the ecosystem of public ser- assurance requirements, designers of e-services vice delivery in many nations today. It fosters in many cases do not put citizen perspectives into national growth by creating business opportu- consideration [2]. This generates hurdles for citinities, increasing citizen satisfaction and trust in zen/user adoption, negatively affecting the return the government; improves Government agency on investment especially for public facing transto Government agency (G2G) interoperability. Governments which seek to enhance eService out that e-government projects fail due to delivery constantly keep on integrating new so- reasons such as design-reality gaps and unrealiscial, economic or political aspects which affect tic planning [3].

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