Abstract

This chapter introduces R&D engineers to the core details of medical devices graphical user interface (GUI) design by progressing intuitively from the basic to the more complex issues. It covers the platform, GUI, Internet of Medical Things (IoMT), wearable technology, and internationalization. Programmers know that the best way to learn about designing is to study well-designed systems/devices. This chapter describes fundamental GUI application design, including those that form the core of any significant program, by presenting example GUI applications from real-world production programs that medical device programmers use daily. By looking at concrete designs, it is possible not only to see how to design and use GUI design, but also to examine the real-world issues (performance, portability, and robustness) that arise in writing medical device software. This book is the first in a new series of books and covers designing topics for new designers. This is a new concept and solution for medical devices to discover the most suitable configurable software components, giving the user a rich and effective method of working.

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