Abstract
In recent years, virtual reality research is treated a virtual object mainly as the elastic body and solid. However, the object in the reality world has many not only the elastic body and solid but also things including the fluid. In addition, fluid simulators have many images without sound although fluid simulation has been successful. We know that a sound is necessary from experience because we live while being surrounded by the world with the sound. Therefore we can expect expandability of virtual reality space by adding a sound to simulation. This research, it aims at adding the fluid sound in the real-time fluid simulation. As the first stage, we pay attention to air bubbles sound and implement the simulation. We tried the determination method of reproduction sound based on a physical phenomenon and the sound generation by artificial sound.
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