Abstract

The purpose of this study was to investigate university students leisure facility apps by using theory of technology acceptance model with focusing on information quality. In oder to achieve the purpose of this study, 335 questionnaires were surveyed. Frequency analysis, correlation analysis, confirmatory factor analysis and structural equation model analysis were conducted by using SPSS 24 and AMOS 20. The results of this study are as follows. First, leisure facility apps’ information quality had a significant effect on perceived usefulness, perceived ease of use and using intention. Second, perceived usefulness had effects on using intention. Third, perceived ease of use did not have significant effect on using intention. Fourth, the perceived ease of use of leisure facility applications had effects on perceived usefulness. In conclusion, information quality is important factor to increase university students’ intention to use leisure facility apps.

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