Abstract

The article considers the aspects of using modern information technologies in the educational process. The results of the use of computer technologies in conveying information to students, the role of the development of information technologies for the educational sphere, as well as the feasibility of using innovative methods in education are analyzed. Holographic 3D showcases and holographic technologies are one of the most innovative devices and technologies for educators. The use of holographic 3D showcases for the reproduction of multimedia presentations and demonstration of objects is a modern and progressive method of presenting educational material. The relevance of the article lies in the argumentation of the use of modern information technologies which facilitate the work of the teacher and increase the capabilities of the devices available in educational institutions. Portability, mobility, and easiness of use are the keys to the successful use of gadgets in educational institutions. The educational process is an integral part of human development. The further interest of the students and the results they will get depend on the method of presenting the information. A review of approaches to conveying information provides an algorithm for the successful presentation of material so that listeners could easily learn it and were interested in it. An important aspect of the educational process is the practical use of skills and the comparison of real objects and tasks with those that were covered in the educational process. The use of holographic models will give an opportunity to create a simulated model of anything, allowing students to understand the material better. The information technologies for the operation of holographic 3D showcases used for modeling tasks and examples are intuitive and optimized for the level of knowledge in IT of the average teacher and lecturer. It allows every teacher to create educational material, lessons, lectures, and practical or laboratory tasks on an ordinary personal computer without any problems. The article also describes the methodology of creating educational materials for a holographic 3D showcase which will optimize the process of developing bulk materials and help to understand better the specific features of the holographic 3D showcase functioning.

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