Abstract

The issues of teaching university students to create interactive objects of cultural heritage and assemble virtual museum expositions on their basis using the example of virtual museums "Soldiers of Victory", "Heritage of the Tambov Land", "Desktop Museum of the History of the Cossacks: Augmented Reality Technologies", as well as their application in educational activities, are considered in the article. Work on these virtual museums is carried out by students and teachers of K.G. Razumovsky Moscow State University of Technologies and Management with the support of the Moscow Department of Education and Science, the Federal Agency for Youth Affairs and the Presidential Grants Fund. The principles of creating interactive objects, technologies for creating virtual museums, as well as the results of studying various types of content for the target audience of projects are described.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call