Abstract

Square root is a basic operation in computer graphics and scientific calculation applications. Because of the complexity of square root algorithms, the square root operation is hard to implement on hardware. This paper shows how a non-restoring integer square root algorithm can be transformed to very efficient hardware (area and speed) .The cellular arithmetical arrays for non-restoring and restoring square root extraction are redesigned .The comparison shows the non-restoring algorithm can be implemented with fewest and result is the fastest circuit among other methods.

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