Abstract

The article is devoted to the peculiarities of the application of interactive technologies and methods in the process of learning English. The relevance of the research lies in the fact that the specified methods are necessary for a modern teacher who is able to work mobile and effectively in conditions of digitalization. Therefore, the purpose of the study is to determine the role of interactive technologies that will be useful to the future foreign language teacher. The analysis of research and publications shows that in the conditions of globalization, interactive technologies have become available, and their influence is especially felt in the process of learning English. Interactive technologies are able to increase students' academic achievements and achievements; they guarantee a high level of involvement of participants in the educational process, form motivation and stimulate independence. Therefore, modern teachers need to know how to use various interactive technologies to increase the productivity of their own activities. This makes the problem of correct and balanced use of interactive technologies in teaching foreign languages extremely relevant It is emphasized that the use of interactive technologies and methods (brainstorm, case study, project method, aquarium, blogging, multimedia presentations and self-presentations, apps/card/study) contributes to the intensification of educational processes in the conditions of a modern digital society. It can be said that if interactive technologies are used, in particular when using the Internet, online platforms and services (YouTube, FluentU, Geopardy, etc.), independence becomes a certain index of the active position of the student, his ability to respond to information during performing tasks after listening to authentic audio materials. Based on the analysis of scientific research, it can be stated that the author believes that it is independence that ensures the confidence of the individual during the acquisition of communicative English skills, which ensures further readiness to master new educational material. This can be the field of our future scientific research works. Key words: interactive technologies and methods, educational process, learning English, brainstorm, case study, project method, aquarium, blogging, multimedia presentations and self-presentations, apps/card/study.

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