Abstract

ABSTRACT This Paper discusses about the popularity of indie games that have recently caught spotlight from multiple platforms by finding the reason from the games’ innovative way of interaction and new attempts in narrative style, and the objective is a preliminary study on indie games’ game design, storytelling and it’s prestige. This paper focuses on the aspects of indie games compared to established studio games by means of interaction mechanism, directing style and narrative style, and analyzed it with examples. In addition, it looks into examples of Korean indie games entering global platforms such as Steam.Keywords : Indie Games(인디 게임), Interaction Mechanism(인터랙션 메커니즘), Narrative Style(서술 양식), Post Scription(사후 서술), Avant-garde Storytelling(아방가르드 스토리텔링) Received: Jul. 04, 2014 Accepted: Jul. 28, 2014 Corresponding Author: Jung Yeop Lee(Seoul National University)E-mail: elises@snu.ac.krISSN: 1598-4540 / eISSN: 2287-8211Ⓒ The Korea Game Society. All rights reserved. This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.otg/licenses/by-nc/3.0), which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.

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