Abstract

The article presents the empirical and theoretical foundations of experimental work to determine the effectiveness of game practice as a remedial and preventive resource in psychological work. A game program composed of traditional (folklore) games is presented. The program is considered as the basis of a lively gaming cultural environment with a high correctional and preventive potential. The goal of the program is early prevention of a tendency toward deviant behavior in preschool children. The main parameters of the level of social and communicative development of a child, on which the tendency to deviant behavior depends, are defined: the ability to follow the rules, the ability to interact, emotional stability, the ability to maintain friendly relationships in the group. The measurement indicators of the adopted parameters are highlighted in the framework of the relevant diagnostic methods. The developed scheme for monitoring the behavior of a child in the game is presented. The content of the original special course "Organization of leisure activities for children and adolescents" for specialists in the prevention of deviant behavior is being worked out.

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