The interaction patterns are constantly changing as the rapid development in technology. The non-contact interaction system using gestures is becoming important in human-computer interaction nowadays. This paper illustrates a design framework of a non-contact interaction system using gestures, which fully considers the approach to fit non-contact gestures into the system. The corresponding user requirements were investigated by surveys, and the universal design guide of non-contact gestures was summarized by statistical analysis. A case study was illustrated for key points of the developed design framework. The scheme, including interaction architecture, gesture definition, and user interface design, was described. The rapid prototyping was built. Evaluations, including eye-tracking measurements and tests of system usability, were implemented and analyzed by statistical methods to present suggestions of iterative design. The feasibility of the developed framework was verified. By statistical methods, the relationship between the interaction usability and the user’s perception for information was discussed, and the user’s perception for the display of dynamic and static gestures was analyzed. The results provide a clear approach to satisfy user’s preferences and improve the interaction quality for non-contact interaction systems using gestures, and furnish empirical grounding for sustainably devising similar interaction systems.
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