Publisher Summary Turn taking is used for the ordering of moves in games, for allocating political office, for regulating traffic at intersections, for the servicing of customers at business establishments, and for talking in interviews, meetings, debates, ceremonies, conversations. This chapter discusses the turn-taking system for conversation. On the basis of research using audio recordings of naturally occurring conversations, the chapter highlights the organization of turn taking for conversation and extracts some of the interest that organization has. The turn-taking system for conversation can be described in terms of two components and a set of rules. These two components are turn-constructional component and turn-constructional component. Turn-allocational techniques are distributed into two groups: (1) those in which next turn is allocated by current speaker selecting a next speaker and (2) those in which next turn is allocated by self-selection. The turn-taking rule-set provides for the localization of gap and overlap possibilities at transition-relevance places and their immediate environment, cleansing the rest of a turn's space of systematic bases for their possibility.