The traveling tournament problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other’s home venue, minimizing the total distance traveled by all n teams (n is even). In this paper, we consider TTP-2 (i.e., TTP under the constraint that at most two consecutive home games or away games are allowed for each team). In this paper, we propose practical algorithms for TTP-2 with improved approximation ratios. Because of the different structural properties of the problem, all known algorithms for TTP-2 are different for n/2 being odd and even, and our algorithms are also different for these two cases. For even n/2, our approximation ratio is [Formula: see text], improving the previous result of [Formula: see text]. For odd n/2, our approximation ratio is [Formula: see text], improving the previous result of [Formula: see text]. In practice, our algorithms are easy to implement. Experiments on well-known benchmark sets show that our algorithms beat previously known solutions for all instances with an average improvement of 5.66%. Funding: This work was supported by the National Natural Science Foundation of China [Grants 62372095 and 62172077] and the Sichuan Natural Science Foundation [Grant 2023NSFSC0059].
Read full abstract