Due to the numerous objects with regular structures in indoor environments, identifying and modeling the regular objects in scenes aids indoor robots in sensing unknown environments. Typically, point cloud preprocessing can obtain highly complete object segmentation results in scenes which can be utilized as the objects for geometric analysis and modeling, thus ensuring modeling accuracy and speed. However, due to the lack of a complete object model, it is not possible to recognize and model segmented objects through matching methods. To achieve a greater understanding of scene point clouds, this paper proposes a direct geometric modeling algorithm based on segmentation results, which focuses on extracting regular geometries in the scene, rather than objects with geometric details or combinations of multiple primitives. This paper suggests using simpler geometric models to describe the corresponding point cloud data. By fully utilizing the surface structure information of segmented objects, the paper analyzes the types of faces and their relationships to classify regular geometric objects into two categories: planar and curved. Different types of geometric objects are fitted using random sampling consistency algorithms with type classification results as prior knowledge, and segmented results are modeled through a combination of size information associated with directed bounding boxes. For indoor scenes with occlusion and stacking, utilizing a higher-level semantic expression can effectively simplify the scene, complete scene abstraction and structural modeling, and aid indoor robots’ understanding and further operation in unknown environments.
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