Edge computing EC is an advanced technology where a server at the edge resource is allocated at the network’s edge, closely to end users, mobile devices, sensors, and the developing Internet of Things (IoT). To date, a large number application using edge computing concept has developed and equipped in the market. However, “Edge” refer to continuum network resources as well as computing; through cloud center of data and the sources of data. The Edge is not limited to request service or contents; it is extended to perform tasks like computing from the cloud. One main reason to get well acceptance to the research community is; the edge is able to offload computing, store the data, processing and caching, request distribution and service delivery to the user from the cloud. In this paper, extensive experiments are conducted which leads to a comparison of several methods in order to solve two problems e.g. Power Allocation problem using Non-Cooperative Game model based on sub-Gradient NCGG and Nertia-Weighted Particle Swarm Optimization PSO methods. Similarly, Joint Request Offloading and Computing Resource Scheduling JRORS using MO-NSGA and Binary article Swarm Optimization BPSO will explored to check their effectiveness and efficiency to our day to day computing operation.
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