The promising potential and emerging applications of cloud gaming have drawn increasing interest from academia, industry, and the general public. However, providing a high-quality gaming experience in the cloud gaming framework is a challenging task because of the tradeoff between resource consumption and player emotion, which is affected by the game screen. We tackle this problem by leveraging emotion-aware screen effects in the cloud gaming framework and combining them with remote display technology. The first stage in the framework is the learning or training stage, which establishes a relationship between screen features and emotions using Gaussian mixture model-based classifiers. In the operating stage, a linear programming model provides appropriate screen changes based on the real-time user emotion obtained in the first stage. Our experiments demonstrate the effectiveness of the proposed framework. The results show that our proposed framework can provide a high quality gaming experience while generating an acceptable amount of workload for the cloud server in terms of resource consumption.
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