Purpose Video gaming has become a popular leisure-time activity with two to three billion users worldwide (Newzoo, 2017; Vuong et al., 2021). Although existing knowledge shows its relationship with anger and aggression, the present study aims to extend this focus by assessing whether anger expression mediates the association of gaming addition with social interaction among Pakistani adolescent boys. Design/methodology/approach A sample of 300 adolescent boys (M age = 14.6, SD = 1.2) from private schools was selected. The participants were assessed on Anger Expression Scale (Shafaqat, 2016), Social Interaction and Technology Use Questionnaire (Henderson et al., 1999) and Game Addiction Scale (Lemmens et al., 2009) to assess their levels of anger expression, social interaction and gaming addiction. Findings Analysis revealed that gaming addiction and anger expression were significantly and negatively related to social interaction. Gaming addiction was positively correlated with anger expression. Mediation analyses showed that anger expression significantly explained the negative link between gaming addiction and social interaction. Originality/value The study highlights anger and lack of social interaction as important consequences of gaming addiction in adolescent boys.
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