Actor-critic style two-time-scale algorithms are one of the most popular methods in reinforcement learning, and have seen great empirical success. However, their performance is not completely understood theoretically. In this paper, we characterize the <i>global</i> convergence of an online natural actor-critic algorithm in the tabular setting using a single trajectory of samples. Our analysis applies to very general settings, as we only assume ergodicity of the underlying Markov decision process. In order to ensure enough exploration, we employ an <inline-formula><tex-math notation="LaTeX">$\epsilon$</tex-math></inline-formula>-greedy sampling of the trajectory. For a fixed and small enough exploration parameter <inline-formula><tex-math notation="LaTeX">$\epsilon$</tex-math></inline-formula>, we show that the two-time-scale natural actor-critic algorithm has a rate of convergence of <inline-formula><tex-math notation="LaTeX">$\tilde{\mathcal {O}}(1/T^{1/4})$</tex-math></inline-formula>, where <inline-formula><tex-math notation="LaTeX">$T$</tex-math></inline-formula> is the number of samples, and this leads to a sample complexity of <inline-formula><tex-math notation="LaTeX">$\tilde{\mathcal {O}}(1/\delta ^{8})$</tex-math></inline-formula> samples to find a policy that is within an error of <inline-formula><tex-math notation="LaTeX">$\delta$</tex-math></inline-formula> from the <i>global optimum</i>. Moreover, by carefully decreasing the exploration parameter <inline-formula><tex-math notation="LaTeX">$\epsilon$</tex-math></inline-formula> as the iterations proceed, we present an improved sample complexity of <inline-formula><tex-math notation="LaTeX">$\tilde{\mathcal {O}}(1/\delta ^{6})$</tex-math></inline-formula> for convergence to the global optimum.
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