In critical aerospace applications such as Ceramic Matrix Composite structures, novel three-dimensional nonperiodic textile composite preforms hold great promise for creating advanced composite structures with strategically aligned fiber tows. However, the inherently challenging nature of determining tow locations, a large-scale combinatorial problem, presents a significant obstacle in textile architecture design. This study generalizes the previously developed Background Vector Method (BVM) to address diverse design requirements and constraints, effectively circumventing combinatorial design complexities via a game theoretic approach. This approach allows for the creation of tunable designs for woven architectures with complex geometries, such as channels and tapering features, through simple control parameter adjustments. The method demonstrates exceptional computational efficiency, making it suitable for large-scale nonperiodic textile structures. Case studies including woven sandwich and airfoil structures highlight the generalized BVM’s versatility and effectiveness in addressing complex design challenges within the aerospace sector.