The very rapid development of technology causes problems with changes in societal conditions which include social, economic and lifestyle problems. Technological changes that are not balanced with good thinking and understanding will result in changes to the understanding of social interactions in the social environment. Situations like this will have an impact on children's behavior and even movement activities at school. Promiscuity and juvenile delinquency still occur very often in Indonesia. Playing is a form of experience that must be experienced, through playing activities children will create an experience that can help develop physically, emotionally and socially. Paying attention to this, it is very necessary to find innovation, so that students experience changes in behavior. The method used in the research is a descriptive qualitative method, analyzing facts regarding the existence of traditional games and the values in Gobak Sodor. The results of the research explain that gobag sodor in traditional games is a source of value that can shape student behavior. Apart from education on cultural values in society, or education at home and also the learning process at school.