In the current digital entertainment environment, the art learning mode of human–computer interaction can effectively enhance students’ interest. Entertainment robots, as a novel personalized interaction tool, can provide a more intelligent and entertaining way for art teaching. This article analyzes the personalized recommendation of entertainment robots in art education based on human–computer interaction and data mining.On the basis of collecting a large number of fine art education resources and organizing and labeling them, data mining technology is used to extract user background information and interest preferences. Information retrieval technology is used to filter out content related to user interests from the massive art education resources based on the extracted user interests. We also use recommendation algorithms to sort and personalize the recommended content based on the user’s historical behavior and other user evaluations, in order to improve the accuracy of recommendation results and user satisfaction. The effectiveness and practicality of this personalized recommendation model were verified through user surveys and data analysis. The experimental results indicate that this model can quickly and accurately recommend suitable fine art education content for users, improving their learning effectiveness and experience.