This study proposes a systematic design methodology for supporting field trips in software education. Various attempts have been made to enhance the educational effects of field trips, but it is difficult to continue them due to the limitations of educational resources. Virtual field trips (VFT) have emerged to supplement this, but they are still in need of development. This study designed a platform that integrates the VFT functions of each school’s educational system into one, which guarantees each system’s unique activities and supports the course of technological progression. This proposes a structure in which these processes continue to evolve, and the platform learns from this data to facilitate the evolution of the technological ecosystem. The system design methodology derived from this research can be applied not only to the educational domain but also to various industrial fields.