An accurate implementation of wetting and pressure drop is crucial to correctly reproduce fluid displacement processes in porous media. Although several strategies have been proposed in the literature, a systematic comparison of them is needed to determine the most suitable for practical applications. Here, we carried out numerical simulations to investigate the performance of two widely used wettability schemes in the lattice Boltzmann color gradient model, namely, the geometrical wetting scheme by Leclaire et al. [Phys. Rev. E 95(3), 033306 (2017)](scheme-I) and the modified direction of the color gradient scheme by Akai et al. [Adv. Water Resour. 116, 56–66 (2018)] (scheme-II). We showed that scheme-II was more accurate in simulating static contact angles of a fluid droplet on a solid surface. However, scheme-I was more accurate in simulating a dynamic case of a binary fluid flow in a horizontal capillary tube described by the Washburn equation. Moreover, we investigated the performance of two popular pressure gradient implementation types. Type-I used the so-called Zou–He pressure boundary conditions at the inlet and the outlet of the domain, while type-II used an external body force as a pressure gradient. We showed that the type-I implementation was slightly more accurate in simulating a neutrally wetting fluid in a horizontal capillary tube described by the Washburn equation. We also investigated the differences between the two types of pressure gradient implementation in simulating two fluid displacement processes in a Bentheimer sandstone rock sample: the primary drainage and the imbibition displacement processes.