Abstract The study of growth of woody species is a challenging issue, primarily due to the complexity of the involved processes, which span broad spatial and temporal scales. Very often, this latter aspect almost precludes complete experimentation, thereby hindering the comparison between theoretical predictions and real-world observations. Computer simulations offer an alternative approach, allowing for data collection based on theoretical assumptions, and has been applied to the analysis of different features in plant development, as the production of secondary vascular tissues, xylem and phloem, in woody plants. However, the simulation of bark development faces added difficulties, due to the scarcity of experimental observations to base the model on. In this paper, we introduce a computer model designed to simulate bark formation based on mechanical stimuli acting on the various types of cells comprising this tissue. Our model can be conceptualized as a cellular automaton of variable size with non-local updating rules. By adjusting the parameters defining the model, we investigate the most influential factors in bark development, obtaining the most common bark types observed in trees. Furthermore, we provide an intuitive interface, making it suitable for educational purposes as well.
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