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ANALISIS KEMAMPUAN BERPIKIR KREATIF DALAM PENGERJAAN SOAL ESAI BERBASIS HOTS PADA HASIL TES BAHASA INDONESIA

The 2013 Curriculum of Indonesia mandates various concepts that must be applied through policies and practices by the related parties. Some of them are the implementation of scientific approach and HOTS-based evaluation in the teaching and learning process. The aims of this research are (1) to describe the form of daily Indonesian language HOTS-based test questions; (2) to describe the results of students' creative thinking abilities; (3) to describe the level of difficulty of the daily Indonesian language HOTS-based test questions. This study employed a descriptive method with qualitative analysis techniques. The population of this study was 30 students of class XI IPA SMA Muhammadiyah Cibiuk Garut, while the sample was 20 students who were selected by random sampling technique. The data collection technique was carried out with documentation techniques by analyzing both the test items and the answers. The results show: (1) the daily Indonesian language test items are not completely HOTS-based. (2) not all of the test items meet the creative thinking indicators. (3) there are test items that are not suitable with the difficulty level. In the test items of making proposal chapter, out of five questions, two of them were considered too easy, because of that the questions were not suitable to use in HOTS-based test. From the results of the research above, the implementation of HOTS in test requires a lot of efforts from both the teachers and students. Even though the created test items have been considered at the HOTS level, if they do not assist the students in thinking creatively, then the questions cannot be considered to be able to encourage creative thinking process.

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STRUKTUR PERCAKAPAN PODCAST PADA CHANNEL YOUTUBE DEDDY CORBUZIER DALAM MENANGANI COVID-19

The ability to speak in public in the digital era 4.0 is increasingly developing using digital media, one of which is podcasts. Podcasts have a different structure from other types of speaking discourse in general. For this reason, the purpose of this study is to describe the structure of podcast conversations on Deddy Corbuzier's youtube channel in dealing with covid-19. This study uses a qualitative approach with qualitative content analysis methods. The source of the data in this study is Deddy Corbuizer's podcast and the data in this study are all oral utterances that occur during the conversation process. Data collection using documentation techniques. The data analysis technique was carried out by content analysis techniques, namely data reduction, data presentation, and conclusion drawing. The results of this study found, speaking turns occur because of an understanding between the speaker and the speech partner in taking their turn to speak, pauses include short pauses and medium pauses, short pauses occur in the middle of speech marked by the phrase ehh and pauses are occurring at the end of the speech because there is no direct response. from the speech partner, overlapping speech occurs because of the speaking turn taking by the speech partner before the speaker gives the opportunity, backchannel occurs because of a response from the speech partner on the sidelines of the speaker's statement in the form of heem, he'eh, yes, okay, and pair Ajesensi is marked by the presence of questions asking how are you at the beginning of the conversation and thanks at the end of the conversation, in this case the questions and greetings already have automatic answers. This shows that in Deddy Corbuzier's podcast conversation there is a complete conversation structure. And has its own characteristics, especially in opening direct conversations to the point without too many introductions like other types of discourse

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PENGEMBANGAN BAHAN AJAR SASTRA CERITA RAKYAT NUSANTARA

Development of Reader Response-Based Archipelago Folklore Teaching Materials aims to increase students' intellectual activity through archipelago folklore. data, (3) product design, (4) design validation, (5) design improvement, (6) product trial (7) design improvement. Data analysis uses qualitative data analysis techniques, while the validation sheet analysis and questionnaire steps include: converting quantitative data into qualitative, tabulating the data obtained on each aspect, calculating the average score, and changing the average score into categories. Research results shows that 1) the need for teaching materials according to teachers and students, paying attention to: (a) the context of language for various purposes, (b) keeping up with the times, (c) in accordance with the applicable curriculum by raising themes around students, ( d) the relevance between teachers and students in teaching (f) tasks/practices can activate students, (g) material attracts students' interest, is clear, and easy to understand, and (h) relatively 2) describes the teacher's role in learning appreciation of archipelago folklore through reader response model, obtain an overview of student activity in dealing with Indonesian folklore through the reader response model, 3) Product quality based on The results of the validation of material experts based on the percentage of assessment scores obtained an average score of 93.75%, media expert validation of the percentage of assessment scores obtained an average score of 81.66%, 3 educator assessments obtained an average score of 88.59%. Based on the results of the overall validation with an average score that is categorized as very feasible to use.

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PENGEMBANGAN E-MODUL BERBASIS MEDIA SOSIAL INSTAGRAM PADA PEMBELAJARAN GRAMATIK BAHASA JERMAN SEBAGAI SUMBER BELAJAR MANDIRI

The goals of this research were to 1) develop an Instagram-based e-module in German grammatical learning as a self-directed learning resource and 2) determine the feasibility of the Instagram-based e-module in German grammatical learning as a self-directed learning resource. This is a research and development using 4-D model (Define, Design, Develop, Disseminate). There were front-end analysis, student analysis, task analysis, concept analysis, and specification instructional objectives at the define stage. At the design stage, the initial design of e-module was made. At the develop stage, the expert validators provide assessments of the e-module followed by product testing and providing responses by German teacher and learners. In the last stage, the Instagram-based e- module in German grammatical learning as a self-directed learning resource was disseminated. The assesments obtained were 83% in the "very good" category from material validation, 92% in the "very good" category from media validation, 78% in the "good" category from German teacher response, and 87% in the "very good" category from learner responses. The average percentage generated was 85% so that the Instagram-based e-module in German grammatical learning got the "very good" category and is feasible to be used as a self-directed learning resource.

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