Abstract

We introduce the zip tree , 1 a form of randomized binary search tree that integrates previous ideas into one practical, performant, and pleasant-to-implement package. A zip tree is a binary search tree in which each node has a numeric rank and the tree is (max)-heap-ordered with respect to ranks, with rank ties broken in favor of smaller keys. Zip trees are essentially treaps [8], except that ranks are drawn from a geometric distribution instead of a uniform distribution, and we allow rank ties. These changes enable us to use fewer random bits per node. We perform insertions and deletions by unmerging and merging paths ( unzipping and zipping ) rather than by doing rotations, which avoids some pointer changes and improves efficiency. The methods of zipping and unzipping take inspiration from previous top-down approaches to insertion and deletion by Stephenson [10], Martínez and Roura [5], and Sprugnoli [9]. From a theoretical standpoint, this work provides two main results. First, zip trees require only O (log log n ) bits (with high probability) to represent the largest rank in an n -node binary search tree; previous data structures require O (log n ) bits for the largest rank. Second, zip trees are naturally isomorphic to skip lists [7], and simplify Dean and Jones’ mapping between skip lists

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