Abstract

AbstractYALLAH is a framework for the creation of real‐time interactive virtual humans. Its production pipeline supports the continuous, parallel development of both the character and the software, and allows users for the deployment of a new character in a few hours of work. YALLAH is based on freely available software, mostly open‐source, and its modular software architecture provides a framework for the seamless integration of new features. Finally, thanks to transpilation, the whole framework is conceived to accommodate multiple game engines.

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