Abstract

The first AAAI Conference on Human Computation and Crowdsourcing (HCOMP‐2013) was held November 6–9, 2013, in Palm Springs, California. Three workshops took place on Saturday, November 9: Crowdsourcing at Scale (full day), Disco: Human and Machine Learning in Games (full day), and Scaling Speech, Language Understanding, and Dialogue through Crowdsourcing (half day). This report summarizes the activities of those three events.

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