Abstract

AbstractWith the 2012 presidential elections approaching, student interest in (and frustration with) the US two-party system is likely to grow. Although many explanations exist for this phenomenon, their number and complexity often overwhelm students. This article describes an iterative game, designed for a single class session, that illustrates one of the major institutional explanations for the US two-party system—Duverger's Law. The game can also spur discussion of some of the major criticisms of the Law.

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