Abstract

This article gathers and analyses research on biosensing user-interface design strategies and empirical research approaches in human-computer interaction (HCI). Placing human experience at the core of the primary investigation, this research article will explore Soma Design strategies developed by researcher and computer scientist Kristina Höök and comparable approaches in human computer mediations. In addition, this article investigates the peculiarities of creating a container and expressive model for architectonic media based on WorldMaker Universe (WMU) schematic, a software framework for the development of computational artworks, created by scholar and artist Mark-David Hosale and explores works and research that intersect the art and science domains. This research document also offers a unique angle on the creative and technical processes of creating a bio-art installation and virtual sculpture called Somatic Interventions, developed as a group assignment for the Vertical Studio Lab course taught by Professor Mark-David Hosale at York University, Toronto, Canada. It will critically examine and question the sculpture design’s architectural choices and evaluate the biosignal feedback system that connects human participants to internally built artificial chemistry and multiple layers of unique state machines.

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