Abstract

Drawing on achievement-goal theory and the theory of planned behavior, this study examined gamification achievements’ (i.e., perceived task complexity and achievement motives) impact on hotel guests’ energy-saving attitudinal outcomes and revisit intentions. 437 data were analyzed employing structural equation modeling and multigroup analysis. Results indicated that task complexity negatively influenced attitudes and perceived behavioral control but positively impacted subjective norms toward the energy-saving game. Achievement motives positively influenced all three TPB indicators (i.e., attitudes, subjective norms, and perceived behavioral control toward the energy-saving game). Attitudes and subjective norms, in turn, positively enhanced hotel revisit intentions, while perceived behavioral control reduced hotel revisit intentions. Further, green hotel experiences moderated the relationships between achievement motives and three TPB indicators (i.e., attitudes, subjective norms, and perceived behavioral control toward the energy-saving game). Findings provide ample theoretical contributions and suggest hotel practitioners use achievement-based energy-saving gamification to promote hotel revisit intentions.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.