Abstract

The article aims to explore the reasons why the discipline of game studies requires a shift toward player analysis. This can be done without leaving an object-oriented approach, thanks to the efforts of social ontology, a recent philosophical discipline that investigates social facts. The integration of social ontology into the research on games will be displayed through some mind experiments on the nature of the paradigmatic example of rules. The result of this integration leads to give up the reductionism shared by the majority of game scholars.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.