Abstract
Flow is touted for the enjoyment it provides and for its relationship with concurrent task performance. But what happens when flow ends, and you move on to your next task? Our research demonstrates that there is a cost to being in flow in this regard. Specifically, the findings of three studies with 746 participants demonstrate that a person who just experienced flow carries forward a figurative tunnel vision which limits their creativity. This is important because flow can happen throughout daily life and can thus impair many creative tasks. In fact, our findings demonstrate that common activities can elicit a flow state that produces the effect on multiple subsequent tasks. Specifically, participants who experienced flow while playing video games in Study 1 were less creative in their subsequent two tasks compared to those who did not experience flow. This finding was replicated in Study 2 with a new flow inducing task. Study 2 also confirmed cognitive flexibility as an underlying mechanism wherein flow leads to a reduction in cognitive flexibility. Lastly, Study 3 shows that people can experience flow while shopping online, and if they do, their creativity is impaired in their next task. The negative carry-over effect was not equal for all forms of creativity, however; it consistently limited verbal creativity, but had limited influence on figural creativity. These findings make several theoretical contributions regarding the nature of flow and its consequences, while also providing practical insights for people structuring their day to increase creativity.
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.