Abstract
With the development of 3D Web technologies, 3D objects are now handled as embedded objects without plug-ins on web pages. Although declarative 3D objects are physically integrated into web pages, 3D objects and HTML elements are still separated from the perspective of the 3D layout context, and an annotation method is lacking. Thus it is scarcely possible to add meaningful annotations related to target 3D objects using existing web resources. In addition, people often lose the relationship between the target and related annotation objects in a 3D context due to the separation of the content layouts in different 3D contexts. In this paper, we propose a webizing method for annotating user experiences with 3D objects in a 3D Web environment. The relationship between the 3D target object and the annotation object is declared by means of web annotations and these related objects are rendered with a common 3D layout context and a camera perspective. We present typical cases of 3D scenes with web annotations on the 3D Web using a prototype implementation system to verify the usefulness of our approach.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Similar Papers
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.