Abstract

In the last year, Wearable Augmented Reality and Virtual Reality devices have seen a tremendous presence in the media. However, we have not seen a widespread adoption in industrial and professional scenarios yet. In this workshop, we want to assemble practitioners and researchers in the field to identify blockers of adoption and work towards overcoming them. Augmented Reality (AR) is a successful application area of Wearable Computing, especially for professional, industrial settings, in which mobility is an important factor. With the proliferation of mobile technology in the workplace, wearable computing research can offer a valuable contribution to the usability of mobile solutions, such as the use of context information to inform devices and services of the current task and user situation, relieve professionals of tedious and repetitive information entry tasks and increase worker safety in complex and hazardous environments. Wearable AR systems in general are widely utilized in various domains, including architecture, military, tourism, navigation, and entertainment. Such diverse usages impose several challenges on researchers from both areas of Augmented Reality and Wearable Computing, such as interaction, activity and context recognition, wearability, design, and modelling. We invite researchers and industrial developers from relevant disciplines to a one-day workshop held in conjunction with ISWC 2015 and UbiComp 2015 to present novel work and discuss the application of state-of-the-art Wearable Computing research and Augmented Reality systems. The workshop provides an opportunity for directed discussion to identify current issues, research topics, and solution approaches, which lead to the proposal of future research directions.

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