Abstract
Wavelet inpainting problem consists of filling in missed data in the wavelet domain. In [17], Chan, Shen, and Zhou proposed an efficient method to recover piecewise constant or smooth images by combining total variation regularization and wavelet representations. In this paper, we extend it to nonlocal total variation regularization in order to recover textures and local geometry structures simultaneously. Moreover, we apply an efficient algorithm framework for both local and nonlocal regularizers. Extensiveexperimental results on a variety of loss scenarios and naturalimages validate the performance of this approach.
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