Abstract

Our current era is characterised by mutations in the relationship between reality and virtuality that are increasingly affecting how we interact with the environment we inhabit. The act of walking thus recalls a primordial notion of recovering relationships with the landscape. For architects, however, addressing this issue also entails the need to change the environment. Walking, therefore, becomes an activity not for its own sake, but one that is essential for planning, that is, it involves rethinking the role of tools, reconsidering the value of discovery, and reassessing the meaning of experience. Consequently, thinking and knowing how to walk and wander, starting from the involvement of the body, is the ?rst step to re-inventing the future. Re?ecting on this topic is essential to guarantee the continuity of the landscape phenomenon.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.