Abstract

The field of construction engineering and management (CEM) faces multiple challenges such as improving efficiency and ensuring quality, and virtual reality (VR) offers new possibilities to solve these problems. This paper summarizes the research of VR in construction engineering and management (VRCEM) from the perspective of user experience. This paper analyzes 196 relevant literatures in the past five years, and discusses the application of VR in architectural design, building construction and building maintenance. Based on the summary of existing research, this paper proposes the gaps and requirements of current research, including immersion and realism; interactivity and ease of use; data visualization and analysis; design and simulation; efficiency and cost. For future research directions, it suggests focusing on the application of VR in building design, construction and prefabrication, building management, and maintenance, with an emphasis on leveraging IoT for advanced monitoring and management. This research helps deepen the understanding of VRCEM, promotes the digitalization and sustainability of the industry, and highlights the potential of IoT in transforming construction practices.

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