Abstract

A novel approach to extreme learning machine (ELM) ensembles is proposed. It incorporates majority voting into the recently proposed q-generalized random neural network (QRNN) to make the final decision for classification problems. Individual ELMs are trained with q-Gaussian activation functions using different values of the parameter q (called the entropic index). As a result, these classifiers are generally more accurate than traditional ELMs. Simulations on 45 machine learning data sets show that this method, termed voting based q-generalized extreme learning machine (V-QELM), outperforms other extreme learning machine ensembles. Statistical tests (Wilcoxon, Friedman, and Nemenyi) are used to validate statistical differences between our results. Kappa-error diagrams reveal that V-QELM constructs more accurate classifiers than those found in other ensemble methods. This implies that incorporating QRNNs can lead to higher performing ensembles of extreme learning machines.

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