Abstract
Executing object-oriented programs have a complex structure consisting of numerous objects connected by interobject references. This structure, called the program's object graph, is hard to understand, and this complicates learning, teaching, debugging and maintaining object-oriented programs. While visualisation can be used to display object graphs, the size and complexity of typical object graphs also makes visualisation difficult. We have developed ownership trees as a simple yet powerful method of extracting a program's implicit encapsulation structure from its object graph. We present a program visualisation tool that makes use of ownership trees to display the structure of object-oriented programs. Our prototype implementation suggests that visualisations based on ownership trees can effectively display the structure of fifty to sixty objects in a program simultaneously.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.