Abstract

In virtual reality interfaces, realistic animation of virtual agents enhances human-computer interaction by supporting direct engagement in the virtual environment. The paper discusses visual programming by example which allows designers to define animation rules by training agents, thereby building behavioral rules into specification models that run automatically during the execution of the virtual environment. This allows for direct and effective replication of real-life phenomena and agent reactions to environmental stimuli.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.