Abstract

SummaryPerceptual constancy—identifying surfaces and objects across large image changes—remains an important challenge for visual neuroscience [1, 2, 3, 4, 5, 6, 7, 8]. Liquids are particularly challenging because they respond to external forces in complex, highly variable ways, presenting an enormous range of images to the visual system. To achieve constancy, the brain must perform a causal inference [9, 10, 11] that disentangles the liquid’s viscosity from external factors—like gravity and object interactions—that also affect the liquid’s behavior. Here, we tested whether the visual system estimates viscosity using “midlevel” features [12, 13, 14] that respond more to viscosity than other factors. Observers reported the perceived viscosity of simulated liquids ranging from water to molten glass exhibiting diverse behaviors (e.g., pouring, stirring). A separate group of observers rated the same animations for 20 midlevel 3D shape and motion features. Applying factor analysis to the feature ratings reveals that a weighted combination of four underlying factors (distribution, irregularity, rectilinearity, and dynamics) predicted perceived viscosity very well across this wide range of contexts (R2 = 0.93). Interestingly, observers unknowingly ordered their midlevel judgments according to the one common factor across contexts: variation in viscosity. Principal component analysis reveals that across the features, the first component lines up almost perfectly with the viscosity (R2 = 0.96). Our findings demonstrate that the visual system achieves constancy by representing stimuli in a multidimensional feature space—based on complementary, midlevel features—which successfully cluster very different stimuli together and tease similar stimuli apart, so that viscosity can be read out easily.

Highlights

  • Comparing viscosities across liquids is relatively straightforward if all other scene factors are held constant

  • We simulated liquids with a wide range of viscosities interacting with a variety of different scenes

  • Consistent with previous work [14,15,16], we find that observers are excellent at judging viscosity: the regression between their ratings and physical truth was R2 = 0.96, F(1,190) = 4,941, p < 0.001

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Summary

Introduction

Comparing viscosities across liquids is relatively straightforward if all other scene factors are held constant. In Experiment 2 we created a series of scenes in which liquids underwent qualitatively different behaviors, such as oozing through holes, being stirred in a container, or interacting with a waterwheel (Figure 2A; Movie S1). Observers again rated viscosity, this time for the entire 10 s of each animation (see STAR Methods for details). We found a significant decline in viscosity constancy across scenes, as indicated by the different rates at which the columns in Figure 2B change from light to dark. Observers were still very well able to differentiate and order the seven simulated viscosities across qualitatively different behaviors, yielding a regression between the ratings and physical truth of R2 = 0.92, F(1,54) = 656.7, p < 0.001.

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